In iOS 6, the default shift key state (lowercase) had a dark background and light, outlined icon. Here are the differences (iOS 7 on top, iOS 7.1 on the bottom):Īnother subtle yet potentially far more frustrating change in iOS 7.1 is how the state of the shift key is displayed. That includes a power icon on the slider. And the "slide to power off" screen now has a blurred background and better looking, round interface elements. On the Home screen the green app icons, like Phone and Messages, have deeper gradients. The Lock screen "slide to unlock" feature, for example, has the same overall look but a brighter, more obvious animation. Some of the other changes are more subtle. Now, whether the pixels get pushed or the bits launched faster or not, iOS 7.1 feels faster and that's what matters. The effects slowed down the perceptive speed of iOS 7. The scaling from app to folder to full screen also seems better, the portals between worlds that used to saunter now seem to snap. For example, what looked like app icons easing out of warp space to fill the Home screen on iOS 7 now looks like proper jump. Transitions have been tightened and animations sped up. It should come as no surprise, then, that iOS 7.1 contains more than the usual amount of finish and polish. But the brutal deadline for iOS 7 meant we got only as much of it as his design team could sprint across the finish line by its September 2013 launch. It's the iOS that former head of hardware design, now head of all design, Jony Ive always wanted. From layers of transparency and blur to app bereft of chrome and cruft to new palettes and typography, the playfulness previously found in the interface was transferred to the interactivity. It scraped away the rich, skeuomorphic textures favored by the late Steve Jobs to expose a new focus on depth, deference, and clarity.
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